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This was quite an engaging game, it felt very cohesive. The jump felt a little clunky. Music was great, not too attention-drawing, loopable. Lovely synths. Sound design was good, but it felt like something was missing, maybe distinguish the sounds more from each other. The dust animation was really nice, helped to figure out when we hit the ground, it was a bit slow though. It reminded me of minit, I would explore and die, then go figure it out. I did really appreciate that, I'm not sure if that was the inspiration. Overall, you have something really great. With refinement, you could take it to market who knows.