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(-1)

This is one of my favourite pixel art styles, well done. Only I wonder how you can kill an empty shell by stabbing it...

However I feel like the first story didn't live to the rest of the game. It was too short and didn't have any puzzles. I feel like it should contain full story about preparations and puzzles like tuning the radio or selecting right liquors.

(+1)

Conversely, I felt the two latter stories were too puzzle-oriented. I wanted to advance the story, not muddle about. So you can't please 'em all. I still loved it all!