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Heey, this game slaps. I love top down shooters.

One feedback on the camera though. The slight panning you have on it shouldn't be based on the character movement. It should follow the mouse cursor so that even if the player is moving to the edge of the screen, he can still see far enough to plan and shoot.

Great job nonetheless!

I agree, it should have worked that way. I think I made it good enough and then just never thought about it again. And I've made a game that does the camera like you said so it just slipped my mind. It would have helped you be able to see more of the arena which is a small issue at the moment.