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Awesome game! I finally beat all 3 levels. It's extremely hard though lol.

Enemies have like no attack cooldown nor do they get stunned so pretty much the only time you can hit them is if you successfully parry. But even if you parry, you have to immediately attack (like the 2nd level, if you're just a bit late after parrying, the guy hits you just as you're about to finish your attack animation).

Another thing is that the enemies all have weapons that are just a bit longer than your sword. Which means you have to be within their attack range to hurt them and that means you must parry.

You also get stunned when you get hit but the enemies do not. You like never get a chance to do a double attack hit.

Also, to be honest, the dash ability pretty much doesn't make the game easier at all lol. It's like only useful in the first level where the guy charges you. Once you parry his charge, I guess you could use the dash to catch up to him since he almost always overshoots past you and he'll keep charging till you get close enough.

You've made an extremely hard game - harder than Sekiro lol. Your timing must be very on point and there's practically no "free" hits on the enemies. But with enough patience and practice, people can get through. And those who do, are rewarded with a sense of achievement on this difficult game.

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If you want to make it easier (like an easier mode or something), add in attack cooldown on enemies so on certain attacks or something so you can get in free hits. 

Another is to add enemy stun.

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As for suggestions to the actual game and not difficulty, you could add a health bar for the boss so we can see how much more we need to fight before he dies.

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But yeah, awesome game! Good job!

BIG thanks for playing the game. :D

Actually there are stun state for all three bosses. If you successfully parry some special attacks, that boss will go to a tired state for 3 sec. (Check the gif below) You can try it in your second run.

About the attack range of bosses, it was made longer than players attack range intentionally. That means player need to keep the distance in a close range but not too close to get hit by the boss and you can get in and attack once there is room for attack. 

You can do double attack hit for free in every bosses.

Also, there are serval ways for beating the first boss. You can either hit and run but keeping a close range so the boss dont charge at you or you could dash backward and parry while the boss is charging, then the boss will end his charge attack behind you and you can get few free attacks. Or just like you said parry and then dash to the boss and attack, dash away.

You can pretty much win the game with no damage.

Definitely going to add attack cooldown or more trigger to the stun state.

Health bar will be updated later. Update is not allowed now cuz the jam is still rating the submissions

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Really appreciated for your  looooong feedback. Sure will make some adjustment to the game with your advices.
THANKYOUUUUUUUUUU :D

It is now updated with a  new boss in level 5!, Check it out