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(1 edit)

Really good concept, I had a lot of fun playing it. The running and grabbing the sword was well done, but somethings that need to be improved is the jumping and the boss battle. I had a hard time jumping at times so something that would help is have there be different input methods so you can switch between the controllers to jump and a button. The legs on the boss where a little difficult to run up at times. Climbing up buildings was really annoying so being able to launch you self up the wall with giant pulls instead of needing to climb it like a ladder would help with that. It would also allow me to play it for longer period of time. I had a lot of fun playing and I can't wait to see what this becomes. Keep up the good work.

Hi, thanks so much for the helpful feedback!   We're really glad you had fun with our prototype.  
When you say you had a hard time jumping, do you mean jumping over things or just in general?  There were several comments regarding the climbing feature, so that is definitely being axed for the official release!  We've also revamped the boss battle, so hopefully it'll be less difficult and more challenging and fun :)  

Hey so I have played the demo a few more times and showed it to my friends. They seemed to really enjoy it. With the jumping I think I just had to practice it more because after a while to started to get easier. Also two quick questions do you plan to release it on steam and when is the release date