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man the game seems interesting, but is far too buggy and crashy on web version, I hope that it could use some optimization and could work better on web version, either way the game seems interesting and fun.

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Thanks for giving it a go and providing feedback : )

Unfortunately, this project was only being developed during the 48-hour Game Jam and is no longer under development. We are aware of the problems that plague the WebGL version but due to the circumstances of the development, not a lot of testing or fixing could be done.

Once again I thank you for playing our game and appreciate the feedback/review. Currently, we are working on a bigger game that's been in development for the past couple of months which is similar to Lost Souls but much more in-depth. 
(Hopefully, it should be on steam and possibly Itch.io) 

oh really that's cool but what will it be called?

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Currently, the project has a placeholder name of "DawnSky" but this will not be the final name.

I can't give away too much but it's a multiplier rogue-lite with gameplay aspects from Outriders, Gunfire Reborn, Diablo & Risk of Rain.

oh really that's really cool but I just want to ask 1 more question, will there be a demo, or a beta for playtesting?when its somewhat complete?

Yes, there will* be a demo. It will be a limited version of the actual game but there should be a free demo on both steam and itch.io.

Although, we still have a couple of months of development left before an actual released version, plus any delays that may occur.

oh really that cool, thanks for the reply.