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I like the idea of this puzzle game and think I can see what you were trying to achieve but have to say for myslef it is more frustrating than enjoyable at the moment.

The timing seems a little off (or it may be just me) as I was pretty sure that when my colour wheel showed a colour I needed to press that lane but it all felt out of sync.

That being said I think with a little more time you could have a cracking puzzle game!

Great work for getting something over the line!

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The large box in the back of the screen is more indicative of what colour is currently active. By keeping track of it using the wheel and observing the lanes at the same time is rather difficult to keep focus...

I did try both, I found a lot of the time the blocks were rolling when the colour was up so wasn’t sure which face I was matching. This may be more to do with me than the game.

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Have you tried the updated version already?

With the additional visual feedback it emphasizes the front facing side of the blocks while they are vulnerable.

If you think it difficult to find out how to play because it lacks feedback on players' actions then it's the game that needs to be improved. But then, having games that need polishing in their game-play because they lacked play-testing is certainly part of game jams...