Hi!
I can't attach pics/videos today, because I'm not at hom,e but I want to write about my yesterday progress.
Yesterday I was working on the combat system. Now, the player can pulse 'b' in keyboard to start a battle, and the battle scene is loaded over the main room. After that, the game system decides which enemy comes out (based on the player level). Then, the turn based battle starts with the player turn, and the player can choose between attack, defense, special attack, avoid. After that, the enemy will choose (randomly right now, although I would like to implement some simple AI system) what want to do.
I hope to be able to work a lot this weekend, but I also signed up for another jam so I'll have to split the time. I guess tonight I can bring back some kind of combat system image.