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Sounds as if your drivers don't support compute shaders. What GPU are you using and have you updated your drivers?

(4 edits)

ATI Radeon HD 3450 Dual View DVI (256mb), using the latest drivers for Win8.1 but using Win10

it supports GLSL and hardware T&L, so it should work...?

I'm sorry, that GPU only supports OpenGL 3.3, and MMCE needs 4.3 compute shaders