What amazing feedback, thanks so much! We actually had to pivot into a puzzle game due to time restraints of the jam, but we always had the strategy game in mind where the player had more interaction in between levels, like chosing the placement of machine slots/positions + having some ability/upgrades the micro-level managment part in the game.
For sure! We really liked how the game turned out both during and after the jam, and hey if we keep getting great feedback like this then we'll have no choice but to continue on it :D