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(+1)

I'm going to do this feedback a little backwards and lead with the conclusion: this doesn't have the feel of a "so bad it's good" game. It feels like an earnest game with a few minor flaws.

Doing a puzzle game was an interesting choice, it's not something I've seen often, and it was pretty fun! The statue mechanic seemed new and fresh to me, but I'm not sure if it's been done before- I don't really play puzzle games much.

The difficulty was about right for me; it was challenging but not frustrating or tedious, and I found it enjoyable. However, puzzle game fanatics will probably be left wanting. I don't think there's a way to win here, and for a jam game it's probably better to err on the easy side.

I do like how forgiving this game was with undos, though I missed one of the hints and couldn't figure out any way to go back to it. Fortunately I was able to figure things out. It would have been nice to have an indication of how far along in the game I was, though this is probably the "oh god there are so many games to try and I have a busy week ahead" talking.

I do agree with one other commenter who figured the last two levels were easier than the preceding ones.

It really needs music.

I'm kind of on the fence about the graphics. On one hand, they're simple but visually pleasing. Kind of Game Boy Color-ish, actually. However, I also found it very hard to tell which was the statues were facing, and some environments kind of just blended together. The rock also looks more like grass, though it was visually distinctive enough to tell apart from the background.

Overall- and you should take this as praise because it is- I think this game is too good for this jam.

It really needs music.


That's exactly why this game is bad lol