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(2 edits) (+2)

I liked the game a lot, gave me a big Shovel Knight feeling. The controls were tight, the challenge was just high enough so it would make me want to play more and the level design was on point. I'm just sad there wasn't any music and sound effects :(

Shovel Knight was in the back of my mind the entire time during development, so that's high praise to me! Using the pogo in that game is so fun, I'm shocked it hasn't been used in more platformers since. Audio is where we totally dropped the ball, just didn't have enough time unfortunately. Hoping to get that up sometime soon after the voting period.