Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

It's a neat idea for sure (not going to spoil it for those who haven't played it), and the concept itself certainly can be considered "so bad it's good".

But it just doesn't quite work for me. I think there's two issues at play. One is that making the tedium into a joke doesn't actually make it less tedious or more fun past the first repeat. It's not a bad joke, per se, but it needs something else to make it more interesting. The other issue is that there's nothing really driving me to push through it- there's no promise of a payoff in any form. It feels pointless as it stands.

I made it to the invisible maze and then just kind of lost interest.

Other than that, I'm never a fan of stock RPG Maker art, though it's never terrible either. I wish this game had a little more sound, and maybe some background music.