Day 2 Progress:
Okay, so far today I've added a new citizen and gave her a slightly different path, but I want to play with more diverse behaviors.
I also finished up an ability to cover your face to avoid petrifying the innocents, but when you use it, it gradually raises suspicion.
I also added in a bar to show the suspicion level rising.
Lastly, I started work on a second room, and I guess finished making the background for it.
When the suspicion meter reaches 100%, guards are going to be summoned, so I think working on them is probably my next goal.