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(+1)

Day 2 Progress:

Okay, so far today I've added a new citizen and gave her a slightly different path, but I want to play with more diverse behaviors.

I also finished up an ability to cover your face to avoid petrifying the innocents, but when you use it, it gradually raises suspicion.

I also added in a bar to show the suspicion level rising.


Lastly, I started work on a second room, and I guess finished making the background for it.

When the suspicion meter reaches 100%, guards are going to be summoned, so I think working on them is probably my next goal.