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(+1)

I like the concept.

Your random generation could use some tweaking, because I think only encountered 3 different setups per round.
That way I didn't have to find the dominant hat / shirt / pants, but the dominant combination which was quite easy.

(1 edit)

Thanks for playing the game!

Yes, I know. I wanted to tweak it but it kept breaking everything :( I didn't have time to make it work nice. If I had more time I definitely would've made it a lot more varied! Thanks for the suggestion!
Example of game breaking:

Well 3 hours isn't much time so quite understandable.
I actually thought you were assembling the parts in code instead of using pre-composed models.

(+1)

Ah, the parts are assembled in code, I just couldn't figure out a way to not break the random generator in time :)