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(+1)

Yup, critical bug with ball speeding out of the screen and also no way to safely quit the game if you want to.

Yes, good implementation of the classic brick breaker, but.... how does it fit the theme? Would have liked to see a connection to theme somehow, otherwise, and even though this was technically speaking a good achievement for two weeks, this is just a copycat of a well known game?

it was written in the game JAM rules that theme is not necessary and yeah I am just a beginner I just started with unity like 2 weeks ago? I respect your opinion thanks :) and you can believe whatever you want to even if it is a copy of whatever I put effort in It and I could come up with that in 2 weeks I suppose 

(+1)

I have no reason to not believe you, so I am very impressed you achieved this in 2 weeks, especially if you just started with a game engine you don't know.  I meant no offense of course. 

I don't think there was a rule that said the theme "was not necessary", but yes regardless, I think this is a more relaxed jam anyways, nobody really cares, and the general idea (with this and actually more serious game jams) is that you can 'interpret' the theme however you like. There is no right or wrong way, ever! ;)  All I was trying to say is that I didn't even see  an effort of some interpretation and I was just left wondering, maybe I missed a clue... 

yes I agree with you but the thing is I don't know how to make other games honestly like I am in the unity 2D course and I will learn laser defender now so lol yeah