The red enemies were somewhat frustrating since they repeatedly hit me whilst already stunned.
You could simply add 2 "lives" per stun, or teleport the red away from you on hit, or give a grace period during and briefly after a stun.
Also, some way of showing how long I've got to wait to become unstunned would be nice... Like a loading bar.
Any form of AI is awfully ambitious for a 3hr game, so kudos for adding that and trying something new :)