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Ok wow enough criticism time for some compliments.

It was your respect and willingness to listen to my suggestions that was the SOLE determining factor in this happening but ya. I gave your game another chance. You had casually but not forcibly mentioned the only thing you didn't agree with was that things didn't happen in the game or something to that effect and that the actual gameplay itself is up to Round 33 so far.

Had I gone a single round further I wouldn't have been anywhere near as much criticism for you.

Your story is so damn good! From round 22 onwards you pack more story and information between each individual round so the feedback I gave was clearly something you had already taken into account long before I gave it :) You just added it to the story as you went along since it is a visual novel after all.

I was trying to figure out when I was playing your game initially what your art style reminded me of and in Round 22 with that absolutely superb animation (as well as the very specific narrative that runs along side said animation I finally figured it out.

The animation (movement) itself is reminiscent of one of my all time favorite series Home Movies (but without the squiggles so I guess from 2nd season on when it wasn't as severe?)

The feel of the animation/artwork is a a color instead of B/W quality is kind of mix of A-ha's Take on Me music video and the artwork is straight out of Heavy Metal from 1981 I think it was called? It is so damn good I really can't praise it enough! And before I even mentioned the other game you had played (what the hell does the name stand for by the way it is so random) I had already taken note of the fact that the artwork in that wasn't as good (though not terrible either) as it is in this game. Which is why I played this one before that one even though that one was finished.

So essentially what you are saying is this is only your 2nd game you have made? But the animation quality is like 5 years worth of experience about the first one. You are definitely going places just keep up the good work it is such a unique art style and your narrative really is great which is why I am 100% confident that you can implement the suggestions I mentioned that I know with 150% certainly will greatly increase your chances of people sticking around for the great story they just have to get to it!

Going to make a separate comment with cliff notes list of the suggestions but not in any priority order. It is going to require a lot more work but it will turn your game from below average with a great story into a genuinely good interactive novel with gameplay elements. I know from years of experience that it WILL greatly improve the quality of the title the most important thing is they get to your amazing narrative That will make or break the entire narrative.