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(+1)

Hey, thank you very much for playing and for the kinds words! :)

I agree the game ended up pretty complex in terms of how dense the mechanics are. Everything is quite tightly connected around a, at heart, simple form of input. Maybe some kind of interactive tutorial would be ideal, but I also hope with the early ranks being pretty easy you can kind of "stumble into" how things work and figure it out (maybe with help of the manual for some specifics).

Also I'm sure there's tons of potential for visual improvements, but unfortunately I'm probably as far from a visual artist as it gets. Any ideas or if you can think of someone willing to cooperate, let me know! :D