Hey. I made a new video about your game. Sorry that it is so late. I love it more than the previous time. It becomes more playable and enjoyable. I like that I do not lose lives if I fall. It would be nice if I could control movement by arrow keys on a gamepad or keyboard because the circle stick can push me down from some platforms when I am not focused enough. It can feel like it is not my mistake. Anyway, I had fun and loved the experience. I may play it more in the future.
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Hi MGC Vlad,
It’s a good suggestion about using a keyboard instead of a gamepad. It will probably solve few player control troubles. I will take the time to implement this in a future update.
It’s a pity you faced off a bug about the blocked plateform over the brambles. I know this happens sometimes, but I never managed to fix the problem properly so far.
A little information which was probably not clear : there is a cutscene (cartoon style) starting when you enter into the « introduction » , and after finishing each chapter, and of course a longer one at the end of the game. These cutscenes can be skipped by keeping pressed the « right direction » of the gamepad stick. I used this method because it was easier for me to implement this way. But I realized in you video, thes cutscenes can be skipped too fast by mistake. I will modify also this in a future update.
If you play the other chapters, I hope you’ll enjoy them. You mentioned you studied psychology. If you finish the game, just let let me know if the scenario seems to be plausible ? or is too exaggerated ? if you want.
By the way, thank you for playing again Nightmare Therapy, for making a video and to have been so tenacious to finish the 1st chapter 😊. I am happy to see you prefere this new version of the game. I see there is still a need of optimizations. Thank you for the nice comments at the end of the video and of course for the useful feedback. 😉