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I don't think I was getting the hang of this at all. I couldn't leave the first room without tripping alarms because the door didn't stay open long enough and if I went out into the hallway, I always got tagged by the sweeping scanner. That alarm noise was really obnoxious and there didn't seem to be any way to stop it or hide once you were detected. The controls felt fine, but the gun didn't have any feedback, so it was hard to tell if using it on something would do anything. The premise you set up with very unique, and the overall game has promise, but right now I think the difficulty and introduction to gameplay needs more polish. 

(+1)

Thank you for your post!  When the jam finishes I will redo the beginning with more instructions, a Help button and a change of colour of the peephole when it is something "shootable".