Another opportunity for long-winded rambling about how much I love this jam? Boy, would I!
First of all I'm so happy with how my entries turned out. I had some plans and intentions beforehand but the actual developing/writing process felt like flying by the seat of my pants. I had a specific vision for how the YSRF Manifesto was to look and feel, and I basically surprised myself at how exactly on point I was able to realize the project. I've always kind of harbored the notion that creating something (even just writing or talking about something) always places a distortion filter around the original idea, so one can never really truly understand the inside of someone else. But idk, this might have taught me that that's not always true.
Also I'm curious about what people think about YSRF games, and if anyone has ideas for existing games (besides my two) that maybe...have some of these elements in them? I always love looking at other games for just feelings and ideas to absorb. There's one game that kinda gives me similar vibes called Backdoor, but there's bound to be more that I just haven't heard of. Half of my life is just coming up with ideas and then finding out that someone else has done something very similar. :'D
The Notecards were born out of the fact that doing the handrwriting part of YSRF was super fun, as well as kind of inspired by the manifesto dumps of mark and ari. Plus like, I didn't realize until now how much pent-up opinion-ness I wanted to let out? (I'm usually very quiet and non-confrontational. I want people to like meee!!!) It was cathartic. Plus...handwriting, which has always been kinda cathartic for me.
Also a thing I think is funny is that, in Roll-Your-Own Manifesto, one of the D20 words is "fish" which I put in there as a random word for lulz, but then one or two of the manifesto entries actually coincidentally used the word "fish" and it made me giddy.
But eNOuGh aBOut me,,,,, I wanna discuss I Was Trying to Make a Game, but my Dog Was Sitting on my Lap, because it's one (of maaaany many) that really stuck with me! It frames the conversation of inclusivity in a way that was new to me. Plus the whole game is so carefully crafted to be soft and contemplative, which I love. I love the winding path you take while reading that makes you take it slow and think, similar to like the concept of labyrinths? The path could also be a symbol of the journey of a gamedev. I love the pink. I love the dog. I love the secret hidden messages! It's like eating cotton candy.
I could go into more manifestos specifically, or talk about what I've learned from this jam as a whole, but I think I'll stop there for now; my friend and I are gonna go out for sushi.
TL;DR THIS JAM IS GREAT AN I LUFF IT