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Looks promising!

It hang (Linux 64) after going to the quit menu and clicking quit.

Also, if you strip the binaries, they will weight a little less ;-)

(+1)

Not sure how to strip the binaries, but maybe Godot 3 will make them smaller. Just ported it over a few weeks ago and fixed many of the errors. Will start back on it next month during the day. I have some other things to do for other jams that I'll move toward the night, another game.