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I don't like horrors, but I tried :) Amazing atmosphere! So much that after a few minutes I ran away and went to watch the MetalStorm's stream :D


I know you are working on adding more tips for the player. I would definitely be careful not to overdo it, because how easy it is to get lost in this jungle now also has its own unique charm. I think that at this level, it would be enough to add one clear location, somewhere in the middle, that would reflect on the map. It would be enough to have a hook and start your further search from there.


I also propose to add even more "scaring" by the environment. Murmurs, rustles, maybe some silhouettes on the horizon or slipping through the bushes. Although even now the greatest opponent is darkness and our imagination. I saw various macabre things that turned out to be ... a shadow or a bush :P


The biggest problem for me in such games is when we realize that there is no real threat, that is, there are no opponents, and that we cannot die. I wonder how you can either postpone it as long as possible (and still "cheat" the player that he is in danger) or add some elements of a real threat, without falling into literalness, or even worse into a shooter ;P