Playing through your game, I can really admire how well designed the concept was to focus on immersion in a hypnotic setting gameplay-wise. There's a bit of polish still needed of course, for instance Sal's last task requires to give an answer after some time, but said answer box cannot be interacted with if you decide to start another hypnotist's task beforehand (bug observed in the Web version). But as an overall experience, it definitely marks its own spot in the genre!
I do wonder, what engine is this game running on if you don't mind me asking?