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I would really have appreciated a Linux version since the performance on the Windows Laptoy (pun intended) was very bad most of the time...

But that's more an issue about the machine not being good for it. (Not that there would be anything wrong with it. It works just fine, but what performance would you expect from a €170 laptop?)

If I made the exit, does that mean I found all coins?

Opening the project from the source archive gave me one error message:

Error while saving Prefab: 'Assets/AssetPackages/LeanTween/Examples/Prefabs/EndlessPiece.prefab'. You are trying to save a Prefab with a missing script. This is not allowed.

Please change the script or remove it from the GameObject 'EndlessPiece'.

Since this refers to a sample prefab from the asset I suppose if that isn't actually used anywhere in the game, this will have no real consequences...


Also I got a bunch of warnings, for example

Identifier uniqueness violation: 'Name:spiderweb, Type:Mesh'. Multiple Objects with the same name/type are generated by this Importer. There is no guarantee that subsequent imports of this asset will properly re-link to these targets.

And some component(s) got removed from "Main Camera"...
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Nonetheless my Linux build ran just fine (and much better with the better hardware on this machine). I uploaded it to my caching project, so you might want to get a copy to put on your page.

Ahahah another linux user in the wild! 
I run Manjaro Linux (I built the game on Linux) but towards the ending I paniced and forgot to upload the linux version then forgot! 
Thank you for testing it on linux and for the comment! :D

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So, will you upload your "official" Linux build?

(+1)

Just published the Linux version. I tested it on Manjaro Gnome 64bit and it seemed to work great for me :)