if paddle size was automatic but players used mouse/controller sticks to shift its position *and angle, slow down was reduced and speed up reduced the game would be cool. not quite as 'different' from other in this genre i spose, still original with the angle shift but more enjoyable for more players.(guess name would be anglanoid tho)
as it is without those options i don't see it as a pc game for me, maybe i'll look out for it to try on my phone. still too fast in 'fast' to enjoy visuals tho