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Wheew 3rd attempt. Really basic and working concept, pretty good balancing with normal gametime.

Card description could be more legible with different font choice, maybe?

Also I think player should be informed how much stat they’re gonna lose or gain exactly in the UI. (like +1, -2 or =) I’d prefer comparing numbers instead of eyeball estimate.

Chilling background music and pixelart is a plus. It could get repetitive with same game mode at some point but definitely has a good potential to expand. (with keeping the balance intact of course.)

(+1)

Thanks for your comments. 

We wanted to keep the exact gains hidden because we thought the game would be easier if they were shown to the player. But I'll keep that in mind when we're developing the game. 

About the repetitiveness; we're gonna add random events and choices as we develop and finish the game. I know it's a bit dull now.

Congrats on your score btw :)