The guessing aspect could be fun, but since that wires are randomized each try makes it hard to progress and keep knowledge from previous trys, or maybe we should have more wires available ? Don't know, just sharing some ideas ;)
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That depends on the feeling you want to give to your game, if you want to insist hardly on the "guess what combination is working", you can randomize as often as you want. On the other hand, if it's more like a puzzle game approach, with like, 1/2 combinations possible but only one that allows you to finish the level (the way I thought the game was at first look), you can randomize betwen levels, but resetting after each try seems a bit too much (to me). I hope it helps :)