The gameplay was interesting, and it had the double genre gameplay that works for most of these games. The presentation was especially good, but the main drawback was that the game could be beaten in 30 seconds by just getting all the items without caring about the other half of the game. When I didn't finish the game all the drops from the heroes helping the other half was interesting, but the left half wasn't complex enough, and the interaction wasn't necessary enough for it to help.