On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

The mechanic of stretching over obstacles is interesting and unique, and this is compounded by the mechanic of "glom"-ing other globs, which adds another layer of interactivity. The platforming controls are a tiny bit wonky and loose. Also the visual representation of "stretching" could be conveyed a little bit better. Right now it just feels like we're duplicating ourselves a few times. The core game idea is solid and can lead to a neat little puzzle-type platformer if expanded on.