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(+1)

 Thanks for the feedback! Sadly we did not have enough time to do some decent optimization, so the best I could do was rush in the option to disable such things. Even without the particles and stuff I guess the game would lag because of the enemies almost constantly asking for paths towards the player. Sure there is a way to make the pathfinding smarter, but there was no time to do anything really refined.

 Valeu cara!

(+1)

;)  Nós entendemos perfeitamente hehehehehe