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I really like the concept of catching asteroids with a net, i think it fits the theme wonderfully while being quite creative in the implementation of "2 objects linked together cooperating to do something" . honestly, great work, the execution of the concept is quite good too, my only woe being how small the ship hitboxes are and how hard it is to click them in a hurry.  I think it would be much more fun if the ship were easier to click on. I have beaten the game  and i think its just about the perfect length for how challanging the controls are.


Love the game, the art looks sick, the music is fitting, the concept is cool and quite unique, i love the implementation of different enemies and their trajectories, i think the game would greately benefit from larger ship hitboxes / areas where the click is registred around the ships. and also maybe more levels accompanied with new enemies, maybe some that hang back and prefer to shoot from affar dealing little damage, but forcing you to go after them. also it would be nice if you could earn funds from destroying enemies and spend it on upgrading the length of the net and or the health of the planet, call it planet wide asteroid shielding. ;)

Thanks for all the feedback and ideas!