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Hi everyone!
I'm Elias from Giant Enemy Labs, a one-man game studio from Chile. I've been coding and making games pretty much since I got my hands on a computer as a child. I also do some art (pixel art mainly) and music. I worked in a local game company for a while but then decided to go indie. It's been 2.5 years since then.

I currently develop my games in MonkeyX, but I've also developed games in Basic, QB, C, C++, C#, Unity and Construct. Even asm, really! There's no such a thing as a language unsuitable for games!

My currently released project -which I'm still adding content to- is ASDAD: All-Stars Dungeons and Diamonds, and while it's currently on Steam it was first available here, on itch.io!

This community looks great and I'm looking forward to seeing more of you all! You can also follow me on twitter if you like! (@battlecoder for my personal account, @GiantEnemyLabs for the studio).

Dev on!

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Ah beloved B.A.S.I.C ! Great memories from the green screen world!