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I actually did like how the controls were flipped along with the world but I can see how it would be confusing and does not really add much to the gameplay. My bigger issue was with how the controls would both sometimes be unresponsive and other times double move. It ended with me being trapped in the level.

The base idea of the dual worlds is neat and having to think of what can be modified in each.

Oh, we thought we found all possible softlocks. And the base idea of dual worlds made it just as difficult to make the puzzles as it is to solve them :D    Thanks for your feedback