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(+1)

I literally had to shoot at the remains of one of the robots until it dropped off the ledge so it wasn't in my way when I attempted to jump over the gap.

Unfortunately I hadn't quite remembered all controls for the player and I guess without running one won't have the speed to make it to the other side...

I encountered some weirdnesses with robot remains still (partially) moving although one could think that some bits of that actually make sense (you may have shot the head with the main processor of, but the actuator on the arm keeps going if its motor is still working and it's still having power).

A bit more interaction with the environment (other than kicking empty cardboard boxes around) would have been nice (the lab glassware must be really bulletproof ;) ).

In order to play it I threw it at Unity to build a Linux version of it. No issues encountered with that!

Thanks for the feedback man, humbly sorry if you experienced such bugs, and also yeah, I could have done alot with the game and make it more polished, unfortunately within the timeframe I had since I was very slow, I couldn't do it. Anyhow, I'm glad you played! Thanks again!