Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

As others noted, the fog is a VERY heavy. The disorientation in the hallway and with the changing level layout was a bit too much for me as well. It was hard to tell whether or not I was progressing the sequence. But all in all, the aspect of speaking with/negotiating with aspects of yourself is an interesting one! I could have done with less emphasis on inspecting objects and level navigation, and more focus on the 'characters.' Nice submission!

Thanks for the feedback :)