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Idea has potential, I can see how enjoyable it could be. Yet the implementation is very buggy. It would work better for me if the mechanics were also more integrated in the visuals/story. Like, why move so much faster with a ball and chain on your leg rather than while carrying it?

(+1)

Hi saharo, you have really good points. Thank you for playing and sharing :) I will try to tweak the mechanics a bit in the future version.