Thanks for stopping by the stream and sharing your game! I had a lot of fun playing this :)
The slow introduction of mechanics felt great. Teaching through doing is the best way! The game quickly ramped up in what it asked of platforming, but it felt within the range of my ability. I think having checkpoints at each room would have felt a little better so you don't need to retrace your steps from a missed jump.
As mentioned on stream, it would have been really cool to have a double jump to allow a shoot-swing-release-jump-shoot-swing combo for some extreme platforming. Thanks again for sharing and well done!