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(+2)

The first level was a bit annoying to restart because of the drawn out intro, also the walls in that level have no colliders so you can just exit the map. I also found myself frequently losing light because I pushed a box from the bottom into another collider, and my head would clip into the box and lose sight of the lightbulb

Thanks for commenting! I didn't think about the possibility of restarting at the first level so I didn't playtest it a lot. I do agree some of the levels are hard and weird tho.