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This does not fit the theme of the game jam, I'm sorry to say. The connection is pretty tenuous.

I do admire the creation of music during the jam period. Unfortunately, I found the car super-hard to control (especially when bouncing between obstacles) and the visuals to be a bit disorienting, even nauseating. Cel-shaded car against a monochrome car and monochrome ground meant that I couldn't track my motion in 3D space particularly well.

I also wish you'd given better direction to the objective. Any signposting in the first room would have been helpful, no matter how obvious. It didn't take me ages to figure out where to go, but my immediate feeling was confusion, which is not ideal.