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(+1)

The game concepts nice, but I'm struggling to understand what it has to do with Joined Together?

Additionally, the game looks nice but the gameplay is really difficult to grasp. I'm just speculating here, but putting the ball in the corner of the screen makes it incredibly difficult to put in the direction you want, and most of the time you're kind of going by chance as there is no follow-through line that the player can follow. If you choose to revisit this in the future, maybe add a line that lets the player see what direction the ball will take after the first bounce at least?

(+1)

Hey! Thank You very Much for Your Criticism… Believe me. Everything you wrote, i’m Completely aware of it. The difficult Gameplay thing was Completely on Purpose. Since I was only able to create 20 levels. For this reason I had to add the Highscore System in the form of time. By Part of the Topic. The truth is, I don’t know what I was thinking, the truth is that it doesn’t have Much in Common… But I thought: You’re a Ball and You Need to get to the hole, Right?

I’m Sorry…