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I really like the art style of your ships; they remind me a lot of old school elite. 

The concept of having all ships shoot on the beat is really cool. I think you could definitely create a really interesting bullet hell shooter with this mechanic.

I found the controls a bit unintuitive but after playing it for a bit I realized it was mostly because the ship would move past my cursor and cause the ship to turn, but that would probably be a quick fix by max the direction relative to the screen center instead of the ship.

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Thanks a lot for the comments! We had a lot of fun experimenting with the old-school / neon / vaporwave artstyle.

Movement is a bit quirky, indeed. It was intended to give a slightly realistic loss of drag feel to movement, but it seems most players enjoy a finer more direct control of their ship, myself included!

We are extremely happy you enjoyed it! We’ll try to update the game after the jam ends!