Thank you for the feedback! I definitely want to expand the mechanics once I have more than 8-9 hours to work on it following the jam lol, so more should hopefully come! I do need to update the description from my tired self this morning, to specify for the jump context, you will always double jump when you tap while falling, and always attack when you tap while rising, I attempted to get the most out of a single button as I could. Future designs I will likely be designing context around two buttons, any feedback on designs for likes or dislikes is always appreciated, and thanks again for your time and comments on the game!