DAY 4
Was pretty busy yesterday, so I didn't get anything done. Managed to get a little done today though!
Implemented today:
- At 50 kills, the boss now appears at the top of the screen.
- A new enemy,that moves down the borders of the screen and fires a spread of 3 shots towards the middle.
- An extremely simple scrolling background, to aid with the illusion of movement.
- A rocket launcher!
Tomorrow, going to focus on design and functionality of the enemies and the boss.