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(+2)

The character design is amazing! Gameplay mechanics are really interesting too, but I think they need a bit more playtesting to get to a point where it's fun to play (movement of the rock dude definitely needs to feel weightier, possibly increase gravity while keeping momentum increase). Also noticed a few new-dev mistakes like the colliders sticking, one way around that is to add a no-friction physics material to your walls. I feel like the music fit the theme, but it just needed some better quantization because a lot of the notes felt out of sync in a bad way.  Overall, from one new dev to another, can't wait to see you guys in future jams!

(+1)

Yeah, I don't know what happened with some of that stuff. It was very different in the game engine before the build. My fault for not testing builds earlier. He had way more weight and the friction wasn't there. I am still new to the programming side and dealing with UI and builds for sure. Thanks for the feedback Encore! I have to look at those build settings on why things shift :/.