Thanks! Our artists did an awesome job to make it look so good ^^
And yes, it's still a little hard to hit, mostly because the train is going pretty fast (even if it's not so obvious). So even with fast projectiles and a generous hitbox, it's still too hard to hit, I agree. I'd really love to find a solution and tweak it. If enough people seem to like the demo, I'm sure I could convince some team member to help fix that with me (hu hu).
Cheers