Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Cool concept for a combat mechanic, but the controls and overall implementation are just too clunky to use effectively. You need more precise control over where you're going to dash, and a control scheme that's more intuitive. That, on top of the fact that the enemies after the tutorial are extremely fast and come at you from all sides, it's not very playable in it's current state.

Thanks for the feedback, it's pretty clear that the game needs some massive difficulting balancing. The first level really ought to be somewhere in the middle of the game. Changes to the dash mechanic definitely need some working on too. Thanks again!