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I like the post processing effects! I also noticed a bug that I faced before.
I think you are using the tile map collider 2d in unity. There's a bug that causes the player to stop while moving. How I fixed that was to use a composite collider over the tile map collider. Hope that was helpful!
(maybe you are not even using the tile map collider XD)

Yeah i was wondering about that but i never had time to fix the bug