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Yeah, I get the idea that the limits are there for that "nostalgia" reason, but another big appeal of these fantasy consoles is that all the tools to make a game are built into a single program. You can code, make art, design sounds, compose music, all at once. A fantasy console without hard limits on sprites, code, and so forth would be a fantastic product. Maybe I should make my own....

I believe that would be a great applicant to do actually and especially if open-source. I like the default 8 bit/16 bit channels that these small virtual machines have :)